# WELCOME TO MY WEBSITE!!!

## More Recent Stuff

BASE53A - user-friendly ID generator with mathematical proof of checksum
liburing_b3sum - a file hashing utility using io_uring and BLAKE3
## Games And Other Fun Stuff!!

**zc (see above animated gif showing real gameplay) - an improved version of Real Time Risk** with additional features such as: multi-tile-select via click-and-drag with mouse, players can now tell their armies to move to arbitrary tiles instead of only the adjacent tile (armies will move according to a route calculated via a shortest path algorithm), armies now take time to move from one tile to another instead of instantaneously, and their movement is now visualized (so that players can now **actually see** armies moving from one tile to another) and can now collide mid-flight in which case the bigger army will annihilate the smaller one, waypoints (i.e. players can tell their armies to visit a sequence of points in order - for each point, the tile that is closest to the point will be selected as the waypoint), and some other QoL improvements.
**Smooth Antichamber-style graphics** - A demonstration of the proper way to use the Laplacian operator and its superiority to 1st derivative filter kernels for edge detection. Implemented in Unreal Engine.
**bolgefuck** - an esoteric programming language I invented. It is designed to be as hard to program in as possible, even harder than malbolge!!!!!
## Useful Tools!!

## Other links

My Github
My old blog
My new blog
Click here for an online pastebin / url shortening service
Click here for a javascript encryption service using SJCL (entirely clientside)